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The Human Carnage of the Industrial Age

Day 1 of 21 days with Chuck’s new book.

We left the Information Age in the early 2000s when Web 2.0 became pervasive. Part of our business culture has moved into a new era, the Participation Age, but a bigger part of it is still stuck in the Industrial Age. And its wreaking havoc.

Web 2.0 made our world interactive and collaborative in a ways we had never seen before. The hallmark of this new Participation Age is ‘sharing’. People everywhere can now connect and build everything from shared information to shared systems.

We’re Sharing Everything

We have seen an organic and viral explosion in sharing – weekend software projects tackled by people all over the world who don’t know each other; bike sharing; car sharing; house sharing; virtual assistants; co-working spaces; even co-creation of products by companies interacting directly with their customers. Linux, an open-source “shared” software operating system, owned by no one, runs the fastest computers in the world and hundreds of millions of cell phones.

Sharing is the new and uncontrolled economy that is terrifying 21st century Industrialists. United Airlines, a classic Industrialist still mucking around in the 21st century, discovered this painfully when Dave Carroll got ignored after they broke his guitar. He posted a song on YouTube called “United Breaks Guitars” and within four days, United’s stock value plunged $180 million. That’s the power of sharing.

On the positive side, we’ve also seen global responses to a single person’s plight, and the proliferation of crowd-sourcing and crowd-funding companies that help people in ways unimaginable before the Participation Age. We also regularly find people to fix our sink on websites that aggregate the shared reviews of others. Sharing is everywhere.

Back To Being Human At Work
The Participation Age is taking us back to a more natural relationship to work that was dominant for thousands of years before the extremely short, unique and interruptive blip in history we call the Industrial Age. The biggest impact of the Industrial Age was a Jekyll and Hyde experience; raising our standard of living while methodically stripping us of many of the things that make us human, most importantly our ability to ask why, and to create and participate in the world around us, in real and meaningful ways.

The Silent Generation
The crowning achievement of the Industrial Age was the Factory System that dominated from 1850 to 1970, peaking between 1945 and 1965. At the same time as the Industrial Age was peaking, the human product it produced was the saddest in history. Those who joined the workforce in that 20 years are known by demographers as The Silent Generation – “Shut up, sit down, don’t make waves, live invisibly,” and worst of all, “go out quietly”. The Silent Generation was stripped of it’s humanity. It had to be in order to serve the Factory System. There was no other way.

The human carnage of the Industrial Age is the unaddressed collateral damage of how we decided we would produce the toys of the Industrial Age.

The Participation Age Front Office
In the Participation Age, there is another way. A way that makes the company even more money by creating systems and processes that focus on both the health of the production line and the humanity of the staff. The Participation Age demands that we allow people to SHARE in the creative process of building the corporation, and in the rewards that come from doing so.

The Seven Core Business Diseases of the Industrial Age
Many companies are already living fully in the Participation Age, and have been for years, some for decades. We’ll talk about them in later posts. There is no turning back. The Industrial Age is behind us and the Participation Age is fully upon us. To get there, each company has to recognize and confront the seven core business diseases of the Industrial Age; those practices developed as cures for issues in the Factory System, that were at the same time diseases for the people who staffed the factories.

Curing The Diseases
The Industrial Age and it’s Factory System are gone, and the leadership practices that served them both will not serve us in the Participation Age. The cure has become the disease. In the next few days we will discuss the cure. The Participation Age is going to be a lot of fun.

This is a summary of the Introduction to Chuck’s new book, “Why Employees Are ALWAYS a Bad Idea (And Other Business Diseases of the Industrial Age)”. Click here to pre-order this new ground breaking book at a discount on IndieGoGo.com until July 28.

Employees are Always a Bad Idea.

Children or Adults

This Industrial Age concept was never a good idea for companies, and was worse for the “employees”. Today, companies that move forward without employees will thrive. Those that don’t will fall behind.

The Industrial Age gave us cool toys and a cushy life, but it also came with some Business Diseases. One of the most rabid of the Business Diseases is the concept of an employee, which is a very new idea in the history of man, and one that needs to go away.

When machines took over most production, they couldn’t run themselves, and so the Industrial Age re-created people in the image of machines in order to run them.

“Employees are “Silent”
Over time companies made it clear they only wanted the productive part of the person to show up. They required people to leave the human being (the messy part) at home. As a result, the generation which entered the work force at the very peak of the Industrial Age (1945-1960-ish) was given the worst generational label ever – The Silent Generation. If you had a “Silent” as a parent, you learned to live life the way they had been taught – “Be loyal to the company. Do what you’re told. Show up early, leave late. Shut up, sit down, don’t make waves, live invisibly, go out quietly. The company will take care of you.”

Employees are Children
This view of work (and life) turned adults back into children. You were taught that the most mature person was one who obediently took orders, did what they were told, didn’t question authority, was blindly loyal to those in charge, and lived passively as others directed their lives. Pretty much what we want a four year old to do.

In order to keep the children from ruining the house, and to make them extensions of machines, the Industrial Age boxed people in with extremely clear and narrow limitations on what they could do, the hours in which they could do them, and endless limitations on being human and “adult” at work. It stripped them of their need to think, create and solve because the machine didn’t need them to think, create and solve. It just needed them to do.

Employees Are a Disease, not a Cure
We reject the business culture of the Industrial Age as a bad idea that needs to be corrected. Employees are one of those Business Diseases that should be eradicated. Because of the Industrial Age, the word “employee” has become synonymous with “child”. We can’t even use the word anymore. We don’t want to hire children who need to be told what to do and managed closely so they don’t run into the street.

Employees are Replaced by Stakeholders
So we don’t hire employees, but have replaced them with Stakeholders. Our Stakeholders are sold out to living well by doing good, and are not employees who punch clocks. Stakeholders are first and foremost adults who can think, take initiative and make decisions, carry responsibility, take ownership, be creative and solve problems.

Stakeholders are Adults
Our Stakeholders are all adults. “Employee” is a four-letter word for us. Adults don’t need someone to keep them from running into the streets or ruining the carpets. Adults ask questions. They don’t live passively but are self-directed, creative, and solve problems. They don’t shut up; they make waves, they are highly visible and they don’t expect the company or other adults to take care of them. Adults own stuff, and they own their work as a natural part of being an adult. And the whole messy person comes to work, not just the extension of the machine.

Stakeholders Require Leadership, not Adult Supervision
If you hire Stakeholders (adults) instead of employees (children), it changes the way you direct people. We don’t have office hours, vacation time or personal days. We’re not interested in whose car was in the parking lot first or who left last. We believe office politics is a waste of time, so no one will ever be promoted.

Stakeholders Focus on Work, not Promotion to the Next Title
Every adult who works with us (over 20 full and part-time and growing) has a title that includes the word Chief; Chief Results Officer, Chief Connecting Officer, Chief Transformation Officer, Chief Operations Officer, Chief Development Officer, Chief of MIH (Making it Happen).

We don’t have supervisors or managers or directors or VPs – just Chiefs. None of us will ever need to be promoted, we’re already all at the top. We’ll just grow into more responsibilities as we become better at things. As we do them, they will be recognized and somebody might change our title (there is no centralized title giver).

Stakeholders Create Better Teams
We believe in working together as Committed Community (adults live in community) to get results for each other and for other business owners. Every full-time Stakeholder will take part in profit-sharing. Why wouldn’t they? They’re all adults who own their work, they should own profits from their work as well. That’s what adults do.

Stakeholders are Self-Motivated
Although we lease 1,500sf of office space for training and rent other spaces around the city, none of us have an office there – we all work from our homes and places like breakfast joints and coffee shops. If it helps somebody to get things done better, we’ll get them an office.

Stakeholders Make You and Themselves More Money
Our business grew 61% in 2010, 41% in 2011, 75% in 2012 and projected at 50% in 2013. Why? Because every Stakeholder is an adult, taking responsibility, creating, problem solving, making it happen, and taking ownership of whatever needs to be done to bring our clients the best experience and the most tangible results possible. And everyone is a lot happier because they all work with adults who pull their own weight.

Employees are a bad idea. Stakeholders rock.